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Wrath of the Titans The Movie in Cuba,


  • Genre: Action,Adventure,Fantasy

    Synopsis:
    Perseus (Sam Worthington) enlists the aid of Queen Andromeda (Rosamund Pike), Hephaestus (Bill Nighy) and Poseidon's son (Toby Kebbell) to rescue Zeus (Liam Neeson) from the underworld, defeat the Titans and save mankind.

    Release Date: 03/30/2012
    Running Time: 99

    Rating: PG-13 - Parents Strongly Cautioned

    http://wrathofthetitans.warnerbros.com/index.html
  • Cast:
    Perseus: Sam Worthington,Zeus: Liam Neeson,Hades: Ralph Fiennes,Ares: Edgar Ramirez,Agenor: Toby Kebbell,Andromeda: Rosamund Pike,Hephaestus: Bill Nighy,Poseidon: Danny Huston,Helius: John Bell,Korrina: Lily James,Mantius: Alejandro Naranjo,Apollo: Freddy Drabble,Athena: Kathryn Carpenter,Clea: Sinéad Cusack

    Crew:
    Director: Jonathan Liebesman,Screenwriter: Dan Mazeau,Screenwriter: David Johnson Leslie,Producer: Basil Iwanyk,Producer: Polly Johnsen,Executive Producer: Thomas Tull,Executive Producer: Jon Jashni,Executive Producer: Callum McDougall,Executive Producer: Kevin De La Noy,Executive Producer: Louis Leterrier,Cinematographer: Ben Davis,Production Design: Charles Wood,Film Editor: Martin Walsh,Original Music: Javier Navarrete,Costume Designer: Jany Temime,Casting: Jina Jay,Supervising Art Direction: Raymond Chan,Set Decoration: Lee Sandales

    Production Companies:
    Thunder Road Film

    Distributors:
    Warner Bros. Pictures

    Notes:
    Production Notes - Notes provided by Warner Bros. Pictures - Sam Worthington, Ralph Fiennes and Liam Neeson star once again as gods at war in ``Wrath of the Titans, under the direction of Jonathan Liebesman. A decade after his heroic defeat of the monstrous Kraken, Perseus (Worthington)-the demigod son of Zeus (Neeson)-is attempting to live quietly as a village fisherman and the sole parent to his 10-year-old son, Helius. But unbeknownst to Perseus, a struggle for supremacy has been raging between the gods that will come to threaten his idyllic life. Dangerously weakened by humanity's lack of devotion, the gods are losing hold of their immortality, as well as control over the imprisoned Titans and their ferocious leader, Kronos, father of the long-ruling brothers Zeus, Hades (Fiennes) and Poseidon (Danny Huston). The triumvirate had overthrown their powerful father long ago, leaving him to rot in the gloomy abyss of Tartarus, a dungeon that lies deep within the cavernous Underworld. Now, Perseus cannot ignore his true calling as Hades, along with Zeus' godly son, Ares (Edgar Ramirez), switches loyalties and makes a deal with Kronos to capture Zeus. The Titan's strength grows as Zeus' remaining godly powers are siphoned...and hell is unleashed on earth. Enlisting the help of the warrior Queen Andromeda (Rosamund Pike), Poseidon's demigod son Agenor (Toby Kebbell), and fallen god Hephaestus (Bill Nighy), Perseus bravely embarks on a treacherous quest into the Underworld to rescue Zeus, overthrow the Titans and save mankind. Jonathan Liebesman directed the film from a screenplay by Dan Mazeau & David Leslie Johnson, story by Greg Berlanti & David Leslie Johnson & Dan Mazeau, based on characters created by Beverley Cross. The film was produced by Basil Iwanyk, who also produced the previous hit ``Clash of the Titans, and Polly Johnsen. The executive producers are Thomas Tull, Jon Jashni, Callum McDougall, Kevin De La Noy and Louis Leterrier. Sam Worthington leads the international cast, which includes Rosamund Pike, Bill Nighy, Edgar Ramirez, Toby Kebbell and Danny Huston, with Academy Award(R) nominees Ralph Fiennes (``The English Patient) and Liam Neeson (``Schindler's List). The behind-the-scenes team included director of photography Ben Davis; production designer Charles Wood; Academy Award(R)-winning editor Martin Walsh (``Chicago,); and costume designer Jany Temime. The music is by Oscar(R)-nominated composer Javier Navarrete (``Pan's Labyrinth). ``Wrath of the Titans also reunited several talents from the previous film, including Oscar(R)-nominated visual effects supervisor Nick Davis (``The Dark Knight); Oscar(R)-nominated prosthetics supervisor Conor O'Sullivan (``The Dark Knight, ``Saving Private Ryan); and Academy Award(R)-winning special effects and animatronics supervisor Neil Corbould (``Gladiator). A Warner Bros. Pictures presentation, in association with Legendary Pictures, a COTT Productions LLC - Furia de Titanes II, A.I.E. Co-production, a Thunder Road Film production, ``Wrath of the Titans is being distributed in IMAX 3D and RealD 3D and 2D worldwide by Warner Bros. Pictures, a Warner Bros. Entertainment Company. The film has been rated PG-13 by the MPAA for intense sequences of fantasy violence and action. www.wrathofthetitans.com For downloadable general press information, please visit: http://press.warnerbros.com ABOUT THE PRODUCTION FEEL THE WRATH ``Wrath of the Titans brings the battle back to the mythical land of gods and monsters in a fight of cataclysmic proportions, bigger and bolder than ever before. And for our hero, Perseus, this time it's personal. ``It's an amazing adventure that takes Perseus to places no mortal has been before and pits him against enemies the likes of which no man has ever faced, states director Jonathan Liebesman, who embraced the opportunity to work in one of his favorite genres while telling a story about facing your destiny. That is something, he says, ``We all have to do eventually, if not quite as heroically, as Perseus. The reason Greek mythology is so timeless is because it's full of classic archetypes, as well as tragedy, comedy, betrayal, revenge. It's got it all and it is part of our collective culture. Everyone knows Zeus and Hades; everyone knows what the Underworld is. Having survived his first encounter with the Underworld in Medusa's lair ten years earlier, Perseus has tried to forget the demons of the past and live a tranquil fisherman's life with his son. But he's given no choice when the war comes to him, and despite trying to hide his demigod identity for years, he can no longer deny his birthright...or his place on the battlefield. ``On his first quest, Perseus had lost everyone that mattered to him and was out for revenge, so on some level it probably didn't matter to him if he lived or died, Sam Worthington, who once again plays him, recalls. ``But now he's matured, has a kid he loves dearly, and is content with his life. He sees the world differently; he doesn't want that world to change. But change it will, due in part to his sense of obligation to his father, the king of the gods, Zeus. Liam Neeson, who returns to the role, says he was eager for the chance to explore in greater depth the bond between fathers and sons, and also brothers. ``Jonathan and the writers wanted to mine the difficult relationships between Zeus and his sons, Perseus and Ares, and his complex history with Hades and their own father, Kronos, the actor notes. ``That appealed to me greatly-the realism within a fantasy, the very human emotions driving this story that takes place in a fabled world. Ralph Fiennes, who reprises the role of Hades, adds, ``I've always thought of the Greek gods as projections of human appetites and desires, especially when you think of our desire for immortality, eternal strength, eternal beauty and power. We can't have those things, so we create these larger-than-life characters and fantastical stories. Also back on board for the epic adventure is producer Basil Iwanyk, who was thrilled to take on another mythological epic with new, even bigger beasts, with director Jonathan Liebesman at the helm. ``Jonathan loved the material as much as I did and, like I did, he also thought it was really fun to run around Tenerife and Wales and the UK, staging full-scale battles and fighting monsters, Iwanyk smiles. ``His enthusiasm was infectious, and he really empowered the people around him, which brought out the best in everybody, cast and crew alike. Before a single sword could be raised, however, the script had to be penned. Iwanyk and fellow producer Polly Johnsen turned to scribes Dan Mazeau, David Leslie Johnson and Greg Berlanti to devise a death-defying quest for Perseus that would not just measure up to, but even exceed, his last one. Mazeau says, ``It was a really fun, collaborative process. Dave, Greg and I would sit down together for several hours a day, going through the research and figuring out what we would want to see on screen, because we're all fans of that kind of material ourselves. According to Johnson, ``In the mythology, Perseus' greatest adventures come to an end after he saves Andromeda, which happened in the first film. We had to imagine what he did next, to invent a new adventure for him, in essence creating a 'lost myth' that feels as though it should be part of his mythos. ``Ancient myths feel familiar and are relatable to all of us, which is why they last throughout the centuries, producer Polly Johnsen observes. ``The writers came up with one that fits right in-a relevant, relatable story that delves into the universal themes of love and hate between fathers and sons, and sibling rivalry. Then Jonathan brought his gritty, realistic take to it which, combined with the huge fantastical elements, I think makes for the best of both worlds. ``We tried to make an epic film in every sense of the word-an inspiring story with powerful themes, massive creatures, kinetic action sequences, spectacular settings and iconic characters played by an incredibly talented cast, Liebesman says. A HERO'S RETURN ``Wrath of the Titans not only reunites Perseus with his godly father, Zeus, and duplicitous uncle, Hades, it was a reunion for the trio of actors who play them as well: Sam Worthington, Liam Neeson and Ralph Fiennes. ``I couldn't imagine anyone else in these roles, so I was thrilled that they each came back to continue the tale, Liebesman says. Worthington says he was interested in exploring the changes in his character after a decade or so has gone by in Perseus' life. ``Unlike before, he is now reluctant to join the fight. It's not an easy decision, and his hesitation really comes from trying to determine what he feels is right: does he leave his son to help his father, or stay with his son and leave his father to go it alone? ``In Greek mythology, Liebesman notes, ``the gods always neglect their human families. They're very selfish. Perseus, despite being a demigod, is trying to live a selfless life as a mortal, dedicated to raising his kid. Perseus' initial choice seems to be an easy one: he's a parent, he's not going anywhere, no matter how badly Zeus pleads with him, no matter how many of his dreams Zeus haunts. But the decision is really taken out of his hands when the fight quite literally comes to him in the form of a terrifying, three-headed Chimera that attacks his village. Of course, by fighting the monster, it becomes clear to all-including his son-that Perseus is no ordinary fisherman. Regardless of how badly Perseus may want things to go back to the way they were, it's clear to him that they're not going to-that Zeus was right, the world is changing. It's a message the god of thunder and lightning has been trying to convey to his brother Hades as well, but his warnings have fallen on deaf ears. ``Jonathan was very intent on redefining the relationship between the gods, particularly Hades and Zeus, says Fiennes. ``They've always had a difficult history, but this time it's really coming to a head. The gods' powers are diminishing as humankind is finding its own sense of self-worth. Hades has decided that the only way to maintain any kind of power-which for him equals immortality-is to release the eternal destructive force of his father, Kronos, from where he's been imprisoned for so long. Zeus is against this as he knows it will mean mass destruction, so the brothers are at odds from the beginning. ``Zeus realizes that the gods are weaker because it is time for humans to be strong, Neeson explains. ``He sees the rightness of that, he understands this new world order, and he's okay with it. Unfortunately, he's unable to convince Hades, and his benevolence toward mortals leaves him open to his brother's old tricks. Though onscreen enemies, Neeson and Fiennes are great comrades off camera, and enjoyed working together once more. ``Ralph is a very dear friend, and it was terrific to have so many scenes with him this time around. Occasionally, though, the seriousness of their roles got to the pair. ``We burst out laughing a few times, Neeson continues, ``because, well, there we were again in long wigs and beards and breast plates, me with my thunderbolt and he with his pitchfork. Fiennes adds, ``Liam and I had much more interaction in this film than in the last, and some really strong scenes to play, which we loved. And to be working with a friend is always a good thing. Several new cast members joined the production in critical roles as well. Venezuelan actor Edgar Ramirez took on the part of Ares, embittered son of Zeus. Resentful of the attention he feels his father has bestowed on his half-brother Perseus, the god of war is out for blood. Ramirez relished the role. ``I grew up watching fantasy movies and always had a wish to be in one, he reveals. ``So to play Ares, one of the most prominent Olympian gods and, by definition, the greatest warrior ever, was a chance to fulfill that in a really fun way. Ares enjoys fighting for the sake of fighting; the heat of battle is what ignites this character. He's violent and aggressive, with a very big ego, yet fragile in a way-his pride is easily deflated by what he perceives to be Zeus' preference for Perseus, the son who never loved Zeus. Ares feels excluded, so when Hades presents him with an opportunity for revenge, he takes it. ``Edgar had an incredibly passionate take on Ares. He really delved into the jealousy and passion and anger that have built up inside the god for so long, Liebesman says. Another slighted offspring of the gods is Agenor, Poseidon's long lost son who has turned into quite the criminal. Needing his innate expertise on the seas, Perseus seeks out Agenor, and finds him rotting in Queen Andromeda's battlefield jail. The role of Agenor, who proves not only a surprisingly strong ally but also provides a fair amount of comic relief on the dangerous endeavor, is played by Toby Kebbell. ``Toby was fantastic, his director states. ``He has an edge and a real biting wit that he brought to the character, and he and Sam had a terrific banter together. Even though Agenor and Perseus had never met before our story, they almost immediately feel like family-they're cousins, after all-when we see them together. ``My character has no interest in the gods or the fact that he's a demigod, Kebbell offers. ``He's been deserted by his father and so he's turned his back on that world. Perseus brings him around to realizing that it's their generation's responsibility to take care of this mess with the powers that they possess. And even though Agenor is nonchalant about it, he knows he's got an understanding of the sea, given to him by his father, Poseidon, and that Perseus will need him to win this fight. Secretly, he appreciates the respect Perseus has given him. No one else has ever given him that; everyone else just looks on him as a thief, which is fair because he is a thief. English actress Rosamund Pike plays Agenor's captor, Queen Andromeda. The princess of Argos in the previous film, Andromeda inherited the crown after the death of her parents, the king and queen, and has since become a warrior in defense of her kingdom, even as the world collapses around her. Producer Iwanyk felt Pike's physicality was ``perfect-rough and tough, but queenly at the same time. She exuded leadership but never lost her femininity. And she could go toe-to-toe with Sam. ``I liked Andromeda because she felt like a real heroine for girls, Pike shares. ``I think boys have so many action hero role models in films, and there are fewer female characters like that. But Andromeda has changed a great deal from the end of the first film, when she was helpless and needed to be rescued. Now she's Queen of her country and leading her army in war. She's a fighter, and is going to make sure she never needs to be rescued again. Once Perseus has gathered his forces-Agenor, Queen Andromeda and a few of her soldiers-they set off at sea, under Agenor's navigation, for the remote island home of Hephaestus. As the forger of Zeus' thunderbolt, Hades' pitchfork and Poseidon's trident (collectively known as the Spear of Triam), as well as the architect of the Titans' prison, Tartarus, Hephaestus has valuable knowledge that Perseus must obtain in order to save his father and the world from the wrath of Kronos. Once married to the beautiful goddess Aphrodite, the fallen god now lives alone, with only a few giant Cyclops and mechanical owl Bubo, back in another brief but memorable cameo, for company. Hephaestus is played with a sense of demented delight by Bill Nighy, who delved into the blacksmith's background in order to fuel his character's ironic ire. ``If you take the simple fact that Hephaestus was born lame, rejected by his parents, thrown from Mount Olympus and fell for seven days before he hit land in the middle of nowhere, well... I like the extremity of that, Nighy attests. ``It was quite cool to play this put-upon guy. I mean, he did marry the goddess of love, but then she slept with everybody he knew. So he never had it easy. However, as an actor, if you're given the part of a long-haired, scraggly-bearded demigod with a limp who invents a friend for himself, you're in pretty good shape, you know? ``Bill brought such a breath of fresh air to Hephaestus, as well as a sense of fun and playfulness to the set, producer Johnsen remarks. ``He was so lovely and he did so much with the character to express the humor in his otherwise serious scenes. With Hephaestus' help, Perseus sets off on what he knows will be the most challenging battle of his life, one from which he might not return. As always, foremost in his mind are the safety and future of his son, Helius. Because it's clear from the beginning that it's been just the two of them, Perseus and Helius, since Io's death, it was also clear to the filmmakers that they needed to find a young actor who would have that kind of chemistry with Worthington. ``That relationship had to feel real, Iwanyk relates, ``so Sam was very involved. Once we introduced him to John, they just clicked. Even though Sam has never played a father on screen before, he felt very protective of him and spent a lot of time with him, goofing around, having fun, which had a lot to do with making John feel comfortable. ``I love John Bell, Worthington says. ``He's a great kid. And it was a tough role, because he's really the heart of the movie, which had to be established in a relatively short time. But he stepped up and he did a great job. The young actor enjoyed being on the set-especially for the battle his character witnesses when Perseus fights the Chimera. ``There were explosions happening all around, I got to jump and scream and get pushed around, he beams. ``I even got some 'Clash rash,' which is what we called it when you fell over and got the grit from the ground stuck on you. Best part of making the movie! Rounding out the cast, Danny Huston once again appears as Poseidon, initially Zeus' only ally; Lily James plays Korrina, Queen Andromeda's handmaiden, who joins them on their quest; and Sinéad Cusack portrays Clea, the healer whom Perseus entrusts to educate Helius, and to look after him as Perseus embarks on the fight of his life. HELL ON EARTH As the title indicates, ``Wrath of the Titans called forth some mammoth and mythical adversaries to pit against Perseus: the multi-headed Chimera, three one-eyed Cyclops, an army of double-bodied Makhai, and one powerful, menacing Minotaur. His most formidable opponent is, of course, Kronos, the gargantuan, heretofore imprisoned Titan and father of Zeus, Hades and Poseidon, who is on the verge of breaking free and bringing hell down on the earth. ``There's truly a smorgasbord of action to be had in this movie, says visual effects supervisor and second unit director Nick Davis, who also worked on the first film. The first foe Perseus meets is the Chimera, a fire-breathing beast with the heads of a lion and goat, dragon-like wings and a vicious snake's head at the end of its tail. ``The main heads work in tandem, with one throwing out fuel and the other a haze of heat that ignites it, Liebesman says of the brute that tears through Perseus' village, a terrifying warning shot of things to come if he doesn't take action. The creature was primarily produced via CG, but the damage it created was a combination of visual and special effects. Neil Corbould, special effects supervisor on both this and the prior film, explains, ``In order to keep the audience guessing 'Was that real? Was that CG?' I find it's better to marry the computer elements with practical ones, for a more seamless end result. It allows the atmosphere you generate-in this case, bits of ash or other light materials-to interact with the actors as well. So the destruction brought about by the Chimera was achieved on set, and enhanced later by the visual effects team. ``The Chimera descends on the village like a meteor and immediately starts ripping it apart, Davis says. ``There's a huge pyrotechnical explosion, then the ground starts to crack, followed by a very elaborate, 400-foot trench blast that snakes its way through the town before blowing up a house and finally erupting out of a building. Then it really gets going. With the Chimera forcing his hand, Perseus is now committed to the battle to save Zeus and all of mankind from Kronos, and sets off to find a way into Tartarus, catching a ride with an old friend: the winged horse Pegasus, who takes him to Queen Andromeda's encampment. Once Perseus, Andromeda and Agenor are on their way, they sail off to find Hephaestus, whose remote island home is booby-trapped and heavily guarded by a group of 30-foot-tall Cyclops, one of Liebesman's favorite creatures in the film. Prosthetics designer Conor O'Sullivan provided the director with about 15 different maquette heads, and worked closely with Davis in the full body design, before they determined the final blueprint for the Cyclops. ``The biggest challenge was to get them to appear as photorealistic as possible. Well, as much as a one-eyed, 30-foot monster can be photorealistic, Davis smiles. The filmmakers faced a similar undertaking with the Minotaur, who is made all the more terrifying by the fact that he can shape shift into any person or thing, but in his true form is monstrous, yet humanoid at the same time. ``We felt our Minotaur was more of a man who was deformed in such a way as to resemble a bull, Liebesman states. ``He's the gatekeeper at the end of the labyrinth, basically a prisoner himself, who's been there, in the dark, for thousands of years, waiting for someone to try to get through. He's extremely violent and, at seven-and-a-half feet tall and resembling a bull in silhouette, I think when he comes into the light, he's something far scarier that you've ever imagined. O'Sullivan says the design went through several phases. ``Nick had done some early work in the States, and I had a few sculptors working on various maquettes, including Julian Murray, who did a beautiful image of a very humanoid-looking Minotaur. From there, they took his environment into consideration to create the full look. ``He's lived in this dungeon, with everything rotting around him. He's filthy; his garments are dirty and disgusting. He's a nightmare in a way, and that's exactly what he needed to represent. O'Sullivan's biggest challenge with the character was the horns. ``They had to be practical. He had to be able to fight with them without them falling off. Securing them was tricky. Stuntman Spencer Wilding, who played the beast, was covered head-to-toe. ``I don't think there was one part of him that was exposed, O'Sullivan continues. ``Spencer is very good in creature suits. We put feet, legs, torso, head, horns, hands, teeth and even contact lenses on him, so he was completely encased. It was a two-piece suit with a spine, made out of form latex in a traditional way, all fabricated to fit together. Heralding the emergence of Kronos from his ages-long confinement, legions of two-torso Makhai rage through the battlefield in a swarm of death and destruction. An invention of the film's writers, they are warriors who had been sent to Tartarus and melded together by Kronos. ``He created his own army by merging two tortured, warrior souls into one, and then sent them to wreak havoc on earth, Liebesman relates. ``A volcano breaks, fireballs come out toward the armies, and from the impact of those fireballs into the ground emerge the Makhai, charging Perseus' team, Corbould illustrates. ``They are eight-foot-tall, two-headed, six-armed warriors who can run and roll and fight and jump with strength superior to any man, Davis says. ``But they are really just the prelude to the evil that's about to come, the huge, final battle for Perseus, Zeus, Hades...everyone. The war comes to a climax as the over 1,500-foot Kronos bursts free of his bonds and begins to attack. ``Kronos created the world from chaos, and he wants to return the world to that state, Liebesman notes. ``What I love about him is that he reminds me of an atomic bomb when he hits the screen-this massive explosion with tons of volcanic debris flying off of him and setting fire to everything in his path. Davis adds, ``Kronos has forever been this unstable, volatile force that the humans have unwittingly been sitting on, and as soon as Zeus' strength fully empowers him, he erupts: rocks cascade off of him, the prison walls start to collapse and lava bubbles up from underneath. He goes on to describe the Titan king as having ``human proportions, but he's comprised of streams of solidified and molten lava that is constantly pouring off his body. He's also covered in pyroclastic clouds that billow off of him, and as he moves, he hurls lava bombs toward the people below. Kronos was achieved entirely via CG, but that was no deterrent for Sam Worthington, who has become something of a master of fighting green screen beasts. For the actor, it's all in a day's work. ``It's simple: you have to believe in the world. When my nephew runs around pretending he is fighting monsters, it's the same thing. As long as you commit and believe, then the audience will also commit and believe. We know it's computer generated, because Kronos and Cyclops and Chimera don't exist, but if I dive into the situation 100 percent, then hopefully the audience will follow and not be pulled out of the world. RETURN TO AN ANCIENT LAND To recreate ancient Greece, the production team on ``Wrath of the Titans once again returned to the unique and exquisite landscape of the Canary Islands' Tenerife, as well as locations in and around England's Shepperton Studios, and the dark quarries of Wales. ``The Canary Islands gave us great contrasts, including the beautiful, blue sea, dusty landscapes and townscapes, wide open areas to stage a massive battle in the middle of a volcano... We just couldn't have asked for more out of one locale, Liebesman says. Production designer Charles Wood found that the area blended well with his director's vision. ``Jonathan is a very graphic director, which was great for me because he was really able to give a sense of what he was envisioning. We discussed color reference, textural reference, and put together a broad palette to work from. He appreciates strong, clear-cut imagery, which is precisely what Tenerife offers, he relates. The coastal resort of Abades was chosen for the film's biggest set build: the bustling fishing village that is home to Perseus and his son, Helius, and the site of the Chimera's violent attack. ``We chose that particular spot because it has a lot of topography to it, with a clean vista looking out onto the ocean; it wasn't just flat space, Wood elaborates. ``We took references from villages in Afghanistan, North Africa and the Middle East, where a lot of ancient cultures still exist. From Wood's designs, the special effects team, headed by Neil Corbould, sculpted a selection of biscuit foam rocks for the buildings, many of which would be detonated using high pressure compressed air or pyrotechnic charges. Liebesman was thrilled with the transformation Wood and his team brought about. ``Perseus lives on the outskirts of Greek life in a poor village. It's hardscrabble. The attention to detail that Charlie brought to every corner of every hut was inspiring, and I wanted to shoot every inch of what he created before we had to blow it up. A short drive from Abades, Los Desriscaderos served as the location for the exterior of the intricate labyrinth leading to Tartarus. In addition, several scenes were accomplished within the volcanic national park of Mount Teide: Queen Andromeda's initial military encampment was built at Minas de San Jose; and Llano de Ucanca stood in for the spectacular exterior of the Mount of Idols. Teno Rural Park, a volcanic mountain where erosion has shaped the current landscape of large, coastal cliffs, did double duty in the film: in the opening scene as the location of Io's seaside grave, and as the location where Perseus, Agenor, Andromeda and her soldiers board the majestic ship, the Nomos. ``The Nomos was featured in the first film, Wood says, ``but it underwent some major cosmetic changes for 'Wrath.' We needed it to be longer, so we cut it in half, added about 20 feet in its beam, and then rebuilt it. We laid a new deck, redesigned the bow and stern and built two masts. The ship was constructed in Cornwall and then traveled to Tenerife by land and sea. For a scene involving the ship at sea, the cast and crew boarded several boats, dropping anchor in front of the Los Gigantes cliffs, which offered a magnificent backdrop. ``Los Gigantes has tremendous scale and mystery, having been formed by massive lava flows, Wood says. ``I have never seen anything more breathtaking. Before departing Tenerife, the visual effects team and a splinter second unit peeled off from the main unit to film several ``journeying shots over the Canaries' Roque de Agando in nearby La Gomera, a magnificent volcanic dome formed five million years ago and one of the area's most striking features. The additional footage was used not only for plates, but also for recreating CG backgrounds that would extend beyond the battlefield sequences the filmmakers would capture in Wales. The remainder of the movie was filmed in the UK. In Surrey, England, the Redlands Wood became the Isle of Kail, the woodland home of Hephaestus and his fierce guards, the Cyclops. The production's home base was located at Shepperton Studios, where the art department, costume department, visual effects workshops and editing were also situated. They utilized several soundstages there for set builds, including the labyrinth, the Minotaur's lair, Hephaestus' forge, the interiors of the Temple of Idols and Perseus' hut, Agenor's jail cell and the ultimate prison, Tartarus. Perhaps no set called for a greater combination of design and function than the labyrinth. ``The labyrinth was good fun, Wood recalls. ``It was tricky, though, because of all the moving parts and the fact that it needed to feel like a never-ending space. The special effects team did a tremendous job working out the mechanics of the set, helping us to create moments in the film when the characters walk over bridges and we see swirling cylinders, interconnecting corridors, and massive stone blocks moving all around them. ``If there's a horror movie element in this film, that is the labyrinth, Iwanyk suggests. ``It is the home of the Minotaur, and it preys upon your worst fears. Another fear-inducing site in the film is Tartarus, where Kronos is slowly breaking free as he absorbs the remaining power from Zeus, who stands chained and helpless thanks to the unholy alliance formed by Hades and Ares. Inspired by the artist John Martin's paintings, which the director calls ``turbulent and surreal, Liebesman had a very specific idea of how it should appear. ``To me, the Underworld has always been a dark representation of the inside of the earth. It's not really a cave; it's immense, with rounded surfaces above that are the underside of the oceans and mountains-almost a world within a world, with Tartarus at its very core. Looking at it that way, I think it gave us a lot of room to play with the design. ``We built a little piece of it, Wood says, ``and the effects department came in to really capture the rest of the huge chasm of the earth that became our Underworld. VFX supervisor Nick Davis enjoyed creating what he describes as ``the bizarre,

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Create a local individual account. Individual
Individual Account
Create your free account on HelloCuba.com to get a customized experience, upload photos, and more.

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